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- /* Object file "section" support for the BFD library.
- Copyright (C) 1990-1991 Free Software Foundation, Inc.
- Written by Cygnus Support.
-
- This file is part of BFD, the Binary File Descriptor library.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-
- /*doc*
- @section Sections
- Sections are supported in bfd in @code{section.c}.
-
- The raw data contained within a bfd is maintained through the section
- abstraction. A single bfd may have any number of sections, and keeps
- hold of them by pointing to the first, each one points to the next in
- the list.
-
- @menu
- * Section Input::
- * Section Output::
- * typedef asection::
- * section prototypes::
- @end menu
-
- @node Section Input, Section Output,,Sections
- @comment node-name, next, previous, up
- @subsection Section Input
- When a bfd is opened for reading, the section structures are created
- and attatched to the bfd.
-
- Each section has a name which describes the section in the outside
- world - for example, @code{a.out} would contain at least three
- sections, called @code{.text}, @code{.data} and @code{.bss}.
-
- Sometimes a bfd will contain more than the 'natural' number of
- sections. A back end may attatch other sections containing constructor
- data, or an application may add a section (using bfd_make_section) to
- the sections attatched to an already open bfd. For example, the linker
- creates a supernumary section @code{COMMON} for each input file's bfd
- to hold information about common storage.
-
- The raw data is not necessarily read in at the same time as the
- section descriptor is created. Some targets may leave the data in
- place until a @code{bfd_get_section_contents} call is made. Other back
- ends may read in all the data at once - For example; an S-record file
- has to be read once to determine the size of the data. An IEEE-695
- file doesn't contain raw data in sections, but data and relocation
- expressions intermixed, so the data area has to be parsed to get out
- the data and relocations.
-
- @node Section Output,typedef asection,Section Input,Sections
- @subsection Section Output
- To write a new object style bfd, the various sections to be written
- have to be created. They are attatched to the bfd in the same way as
- input sections, data is written to the sections using
- @code{bfd_set_section_contents}.
-
- The linker uses the fields @code{output_section} and
- @code{output_offset} to create an output file.
-
- The data to be written comes from input sections attatched to the
- output sections. The output section structure can be considered a
- filter for the input section, the output section determines the vma of
- the output data and the name, but the input section determines the
- offset into the output section of the data to be written.
-
- Eg to create a section "O", starting at 0x100, 0x123 long, containing two
- subsections, "A" at offset 0x0 (ie at vma 0x100) and "B" at offset
- 0x20 (ie at vma 0x120) the structures would look like:
-
- *+
-
- section name "A"
- output_offset 0x00
- size 0x20
- output_section -----------> section name "O"
- | vma 0x100
- section name "B" | size 0x123
- output_offset 0x20 |
- size 0x103 |
- output_section --------|
-
- *-
-
- */
-
-
- #include "sysdep.h"
- #include "bfd.h"
- #include "libbfd.h"
-
-
- /*doc*
- @node typedef asection,section prototypes,Section Output,Sections
- @subsection typedef asection
- */
-
- /*proto*
- The shape of a section struct:
-
- *+++
-
- $typedef struct sec {
-
- The name of the section, the name isn't a copy, the pointer is
- the same as that passed to bfd_make_section.
-
- $ CONST char *name;
-
- The next section in the list belonging to the bfd, or NULL.
-
- $ struct sec *next;
-
- The field flags contains attributes of the section. Some of these
- flags are read in from the object file, and some are synthesized from
- other information.
-
- $flagword flags;
-
-
- $#define SEC_NO_FLAGS 0x000
-
- Tells the OS to allocate space for this section when loaded.
- This would clear for a section containing debug information only.
-
- $#define SEC_ALLOC 0x001
-
- Tells the OS to load the section from the file when loading.
- This would be clear for a .bss section
-
- $#define SEC_LOAD 0x002
-
- The section contains data still to be relocated, so there will be some
- relocation information too.
-
- $#define SEC_RELOC 0x004
-
- Obsolete ?
-
- $#define SEC_BALIGN 0x008
-
- A signal to the OS that the section contains read only data.
-
- $#define SEC_READONLY 0x010
-
- The section contains code only.
-
- $#define SEC_CODE 0x020
-
- The section contains data only.
-
- $#define SEC_DATA 0x040
-
- The section will reside in ROM.
-
- $#define SEC_ROM 0x080
-
- The section contains constructor information. This section type is
- used by the linker to create lists of constructors and destructors
- used by @code{g++}. When a back end sees a symbol which should be used
- in a constructor list, it creates a new section for the type of name
- (eg @code{__CTOR_LIST__}), attatches the symbol to it and builds a
- relocation. To build the lists of constructors, all the linker has to
- to is catenate all the sections called @code{__CTOR_LIST__} and
- relocte the data contained within - exactly the operations it would
- peform on standard data.
-
- $#define SEC_CONSTRUCTOR 0x100
-
- The section has contents - a bss section could be
- @code{SEC_ALLOC} | @code{SEC_HAS_CONTENTS}, a debug section could be
- @code{SEC_HAS_CONTENTS}
-
- $#define SEC_HAS_CONTENTS 0x200
-
- An instruction to the linker not to output sections containing
- this flag even if they have information which would normally be written.
-
- $#define SEC_NEVER_LOAD 0x400
-
- The base address of the section in the address space of the target.
-
- $ bfd_vma vma;
-
- The size of the section in bytes of the loaded section. This contains
- a value even if the section has no contents (eg, the size of @code{.bss}).
-
- $ bfd_size_type size;
-
- If this section is going to be output, then this value is the
- offset into the output section of the first byte in the input
- section. Eg, if this was going to start at the 100th byte in the
- output section, this value would be 100.
-
- $ bfd_vma output_offset;
-
- The output section through which to map on output.
-
- $ struct sec *output_section;
-
- The alignment requirement of the section, as an exponent - eg 3
- aligns to 2^3 (or 8)
-
- $ unsigned int alignment_power;
-
- If an input section, a pointer to a vector of relocation records for
- the data in this section.
-
- $ struct reloc_cache_entry *relocation;
-
- If an output section, a pointer to a vector of pointers to
- relocation records for the data in this section.
-
- $ struct reloc_cache_entry **orelocation;
-
- The number of relocation records in one of the above
-
- $ unsigned reloc_count;
-
- Which section is it 0..nth
-
- $ int index;
-
- Information below is back end specific - and not always used or
- updated
-
- File position of section data
-
- $ file_ptr filepos;
- File position of relocation info
-
- $ file_ptr rel_filepos;
-
- File position of line data
-
- $ file_ptr line_filepos;
-
- Pointer to data for applications
-
- $ PTR userdata;
-
- $ struct lang_output_section *otheruserdata;
-
- Attached line number information
-
- $ alent *lineno;
- Number of line number records
-
- $ unsigned int lineno_count;
-
- When a section is being output, this value changes as more
- linenumbers are written out
-
- $ file_ptr moving_line_filepos;
-
- what the section number is in the target world
-
- $ unsigned int target_index;
-
- $ PTR used_by_bfd;
-
- If this is a constructor section then here is a list of the
- relocations created to relocate items within it.
-
- $ struct relent_chain *constructor_chain;
-
- The bfd which owns the section.
-
- $ bfd *owner;
-
- $} asection ;
-
- *---
-
- */
-
- /*doc*
- @node section prototypes,Section,typedef section,Sections
- @subsection section prototypes
-
- */
- /*proto* bfd_get_section_by_name
- Runs through the provided @var{abfd} and returns the @code{asection}
- who's name matches that provided, otherwise NULL. @xref{Sections}, for more information.
-
- *; PROTO(asection *, bfd_get_section_by_name,
- (bfd *abfd, CONST char *name));
- */
- asection *
- DEFUN(bfd_get_section_by_name,(abfd, name),
- bfd *abfd AND
- CONST char *name)
- {
- asection *sect;
-
- for (sect = abfd->sections; sect != NULL; sect = sect->next)
- if (!strcmp (sect->name, name)) return sect;
- return NULL;
- }
-
-
- /*proto* bfd_make_section
- This function creates a new empty section called @var{name} and attatches it
- to the end of the chain of sections for @var{bfd}. An attempt to
- create a section with a name which is already in use, returns the old
- section by that name instead.
-
- Possible errors are:
- @table @code
- @item invalid_operation
- If output has already started for this bfd.
- @item no_memory
- If obstack alloc fails.
- @end table
-
- *; PROTO(asection *, bfd_make_section, (bfd *, CONST char *name));
- */
-
-
-
- sec_ptr
- DEFUN(bfd_make_section,(abfd, name),
- bfd *abfd AND
- CONST char * name)
- {
- asection *newsect;
- asection ** prev = &abfd->sections;
- asection * sect = abfd->sections;
-
- if (abfd->output_has_begun) {
- bfd_error = invalid_operation;
- return NULL;
- }
-
- while (sect) {
- if (!strcmp(sect->name, name)) return sect;
- prev = §->next;
- sect = sect->next;
- }
-
- newsect = (asection *) bfd_zalloc(abfd, sizeof (asection));
- if (newsect == NULL) {
- bfd_error = no_memory;
- return NULL;
- }
-
- newsect->name = name;
- newsect->index = abfd->section_count++;
- newsect->flags = SEC_NO_FLAGS;
-
- newsect->userdata = 0;
- newsect->next = (asection *)NULL;
- newsect->relocation = (arelent *)NULL;
- newsect->reloc_count = 0;
- newsect->line_filepos =0;
- newsect->owner = abfd;
- if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true) {
- free (newsect);
- return NULL;
- }
-
- *prev = newsect;
- return newsect;
- }
-
-
- /*proto* bfd_set_section_flags
- Attempts to set the attributes of the section named in the bfd
- supplied to the value. Returns true on success, false on error.
- Possible error returns are:
- @table @code
- @item invalid operation
- The section cannot have one or more of the attributes requested. For
- example, a .bss section in @code{a.out} may not have the
- @code{SEC_HAS_CONTENTS} field set.
- @end table
-
- *; PROTO(boolean, bfd_set_section_flags,
- (bfd *, asection *, flagword));
- */
-
- boolean
- DEFUN(bfd_set_section_flags,(abfd, section, flags),
- bfd *abfd AND
- sec_ptr section AND
- flagword flags)
- {
- if ((flags & bfd_applicable_section_flags (abfd)) != flags) {
- bfd_error = invalid_operation;
- return false;
- }
-
- section->flags = flags;
- return true;
- }
-
-
- /*proto* bfd_map_over_sections
- Calls the provided function @var{func} for each section attatched to
- the bfd @var{abfd}, passing @var{obj} as an argument. The function
- will be called as if by
-
- @example
- func(abfd, the_section, obj);
- @end example
-
-
- *; PROTO(void, bfd_map_over_sections,
- (bfd *abfd, void (*func)(), PTR obj));
-
- This is the prefered method for iterating over sections, an
- alternative would be to use a loop:
-
- @example
- section *p;
- for (p = abfd->sections; p != NULL; p = p->next)
- func(abfd, p, ...)
- @end example
- */
-
- /*VARARGS2*/
- void
- DEFUN(bfd_map_over_sections,(abfd, operation, user_storage),
- bfd *abfd AND
- void (*operation)() AND
- PTR user_storage)
- {
- asection *sect;
- int i = 0;
-
- for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
- (*operation) (abfd, sect, user_storage);
-
- if (i != abfd->section_count) /* Debugging */
- abort();
- }
-
-
- /*proto* bfd_set_section_size
- Sets @var{section} to the size @var{val}. If the operation is ok, then
- @code{true} is returned, else @code{false}.
-
- Possible error returns:
- @table @code
- @item invalid_operation
- Writing has started to the bfd, so setting the size is invalid
- @end table
-
- *; PROTO(boolean, bfd_set_section_size,
- (bfd *, asection *, bfd_size_type val));
- */
-
- boolean
- DEFUN(bfd_set_section_size,(abfd, ptr, val),
- bfd *abfd AND
- sec_ptr ptr AND
- bfd_size_type val)
- {
- /* Once you've started writing to any section you cannot create or change
- the size of any others. */
-
- if (abfd->output_has_begun) {
- bfd_error = invalid_operation;
- return false;
- }
-
- ptr->size = val;
-
- return true;
- }
-
- /*proto* bfd_set_section_contents
- Sets the contents of the section @var{section} in bfd @var{abfd} to
- the data starting in memory at @var{data}. The data is written to the
- output section starting at offset @var{offset} for @var{count} bytes.
-
- Normally @code{true} is returned, else @code{false}. Possible error
- returns are:
- @table @code
- @item no_contents
- The output section does not have the @code{SEC_HAS_CONTENTS}
- attribute, so nothing can be written to it.
- @item and some more too
- @end table
- This routine is front end to the back end function @code{_bfd_set_section_contents}.
-
- *; PROTO(boolean, bfd_set_section_contents,
- (bfd *abfd,
- asection *section,
- PTR data,
- file_ptr offset,
- bfd_size_type count));
-
- */
-
- boolean
- DEFUN(bfd_set_section_contents,(abfd, section, location, offset, count),
- bfd *abfd AND
- sec_ptr section AND
- PTR location AND
- file_ptr offset AND
- bfd_size_type count)
- {
- if (!(bfd_get_section_flags(abfd, section) & SEC_HAS_CONTENTS))
- {
- bfd_error = no_contents;
- return(false);
- }
-
- if (BFD_SEND (abfd, _bfd_set_section_contents,
- (abfd, section, location, offset, count)))
- {
- abfd->output_has_begun = true;
- return true;
- }
-
- return false;
- }
-
- /*proto* bfd_get_section_contents
- This function reads data from @var{section} in bfd @var{abfd} into
- memory starting at @var{location}. The data is read at an offset of
- @var{offset} from the start of the input section, and is read for
- @var{count} bytes.
-
- If the contents of a constuctor with the @code{SEC_CONSTUCTOR} flag
- set are requested, then the @var{location} is filled with zeroes.
-
- If no errors occur, @code{true} is returned, else @code{false}.
- Possible errors are:
-
- @table @code
- @item unknown yet
- @end table
-
- *; PROTO(boolean, bfd_get_section_contents,
- (bfd *abfd, asection *section, PTR location,
- file_ptr offset, bfd_size_type count));
-
-
- */
- boolean
- DEFUN(bfd_get_section_contents,(abfd, section, location, offset, count),
- bfd *abfd AND
- sec_ptr section AND
- PTR location AND
- file_ptr offset AND
- bfd_size_type count)
- {
- if (section->flags & SEC_CONSTRUCTOR)
- {
- memset(location, 0, (unsigned)count);
- return true;
- }
- else
- {
- return (BFD_SEND (abfd, _bfd_get_section_contents,
- (abfd, section, location, offset, count)));
- }
- }
-
-